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Post by Roas on Sept 16, 2017 15:18:17 GMT -5
So, I'm not the type that always wants to get every trophy a game has. But sometimes, when I both enjoy the game and it's feasible for me to do it, I go for it.
Once in a while I like to get my that shiny platinum trophy that shoes I got everything.
But every once in a while....the stupid game throws me a curve ball that will indefinitely keep me from that accomplishment. When they design a trophy list, they really should not include trophies that require online play. Not everyone is interested in playing a game's online options.
I'll never be able to get all the Mass Effect 3 trophies, because a third of them require online play...and even if I wanted to, that is an old game that I doubt anyone is ever active on those servers anymore.
And now while I'm playing Dragon Ball Xenoverse, which is one of those games I could easily work to get all the non-online trophies, I'm being blocked...and it's a special even worse block because I'd have to pay for Playstation Plus in order to use the online features...and screw that! Then add to the fact that again, even if I was willing to do this...anyone into these games is probably not playing the first game and are all into the second one by now.
So I call bullshit on this.
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Post by Rune Lai on Sept 17, 2017 17:47:44 GMT -5
It's probably not much consolation, but at least buying DLC cannot be required for a trophy (unless the trophy is added by the DLC itself). It has to all be achievable in the base game.
I'm surprised that you'd need PlayStation Plus to get the trophies. It's not something I ever encountered while working QA, but then we never had PlayStation Plus requirements for our games. It seems like a bad move on Sony and the developer's part. It's Sony's policy that trophies can't require DLC purchases, and paying for PS Plus sounds like a similar set of circumstances.
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Post by Roas on Sept 17, 2017 18:31:03 GMT -5
It's probably not much consolation, but at least buying DLC cannot be required for a trophy (unless the trophy is added by the DLC itself). It has to all be achievable in the base game. I'm surprised that you'd need PlayStation Plus to get the trophies. It's not something I ever encountered while working QA, but then we never had PlayStation Plus requirements for our games. It seems like a bad move on Sony and the developer's part. It's Sony's policy that trophies can't require DLC purchases, and paying for PS Plus sounds like a similar set of circumstances. I remember when DLCs first started coming out on PS3 games and they were tied to the overall trophy. Dragon Age Origins was like that for a while and it screwed with my 100% completions for years.
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Post by Ambrienne on Sept 17, 2017 18:41:55 GMT -5
Gamehouse has had a few trophy boo-boos like that with their more recent games, like the newest in the Delicious series. Only, in this case, it involved Facebook/inviting friends trophies, which their own people admitted wasn't possible to do if you were playing the game under Steam. There were also things that required multiplayer in some games (not this company but another), and since I don't do multiplayer anything really. But I'm not that into getting all the achievements anyway, which is why only a couple of my Steam games are completely 'achieved'.
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Post by Rune Lai on Sept 17, 2017 19:23:47 GMT -5
I remember when DLCs first started coming out on PS3 games and they were tied to the overall trophy. Dragon Age Origins was like that for a while and it screwed with my 100% completions for years. Really? I played Origins on PC so I don't know how the PS3 achievements differed, but they're usually the same across all platforms. The vanilla DAO PC ones were completely obtainable without DLC, though the DLC themselves added more. I mean, it's possible something could have slipped through (or there was enough money at stake that Sony was uncommonly blasé about letting it through), but it's not supposed to happen. One of the requirements is that a publisher sends a 100% complete save file of the base game with all trophies unlocked, and this happens before any DLC goes through Sony review. If the content's not there you generally can't 100% it. Steam is a different monster and I expect nothing to work on Steam because there's no oversight like with Sony. You have to jump through hoops to get a game out on Sony (it's not cheap too, which is why few indies are on console unless they're a very successful indie). There are at least three review points in the development cycle of a game where Sony will examine what a publisher is trying to put out. With Steam, once you get approved as publisher you can upload whatever you like. They don't review anything. The game can be broken. The last level can crash 100%. Steam won't care. They assume the marketplace will sort itself out through user reviews. I didn't even start buying from them until they started offering refunds if you returned a game quickly enough. (Good thing too. I've used it twice for games that wouldn't stop crashing on me.)
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