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Post by northlander on Nov 1, 2009 16:41:33 GMT -5
That I couldn't really say. I have only seen the combat of FF XII. As far as the overworld I suppose it is like a MMO overworld. Groups of enemies are walking around and you can attack them or try to avoid them. That sounds like FF XII too, yeah. Only the overworld map is divided into smaller sectors (probably to compensate for the PS2's limited memory.) You have a party of three out of the total of six characters, with the option of swapping out anyone as long as the one you wanted to swap out wasn't performing any actions or being queued to do so. Other than that, you'd perform actions as soon as the characters action bar filled up, like in most of the other FF games. I'm afraid I haven't played enough MMO's to fully get this explanation. (In fact, Diablo 2 and Sacred 2 is the only online RPGs I've played.) Do you at least get a log telling you where to go and/or what to do, or does the log only list what you've already done? Niiiice. Yeah, I'd like that. For reference, the only levelling system I've disliked is the one for Dungeon Siege. It basically built whatever you used, which doesn't sound too bad, but the problem with it is that you ended up pretty much clicking your characters ahead on the map, doing little else. To me, Dungeon Siege ended up being the perfect example of how to simplify an RPG too much. Yeah, you could swap around the equipment to build on other stats as well, but that didn't change the playing style at all.
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Post by Anon Mous on Nov 2, 2009 18:28:57 GMT -5
I'm afraid I haven't played enough MMO's to fully get this explanation. (In fact, Diablo 2 and Sacred 2 is the only online RPGs I've played.) Do you at least get a log telling you where to go and/or what to do, or does the log only list what you've already done? Actually the log tells you the synopsys of what the quest is, and where to go to get it done, but once you finish it removes it from the quest log. In other words, it only logs what you have not done yet. Niiiice. Yeah, I'd like that. For reference, the only levelling system I've disliked is the one for Dungeon Siege. It basically built whatever you used, which doesn't sound too bad, but the problem with it is that you ended up pretty much clicking your characters ahead on the map, doing little else. To me, Dungeon Siege ended up being the perfect example of how to simplify an RPG too much. Yeah, you could swap around the equipment to build on other stats as well, but that didn't change the playing style at all.[/quote] To give you an example: Juto (the main character) uses a sword. A 1 handed sword is good for defensive, cautious players, and gives the Signature move of "Counter." This is a move that can not only deal damage, but also has a chance of breaking the targets weapon. A 2 handed sword is good for offensive, aggressive players, and gives the signature move of "Impact Swing" which sends enemies flying.
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Post by Zero on Nov 3, 2009 0:18:34 GMT -5
Just crushed Zone of the Enders: The Second Runner for the uptenth time. You know, I still wish that someone would make a Third Zone of the Enders. There have been rumors, but they don't help me any. 'Sides... hopefully they make the new one more then four hours long. PS: Beyond the Bounds= Greatest Intro ever.
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Post by Anon Mous on Nov 8, 2009 5:23:12 GMT -5
So I just started up Dragon Age. Roas, if you start playing this be prepared to start having D&D flashbacks.
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Post by Roas on Nov 8, 2009 8:46:10 GMT -5
So I just started up Dragon Age. Roas, if you start playing this be prepared to start having D&D flashbacks. My friend Slice has been taunting me since Tuesday..... I'm hurting.... So bored.....
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Post by skylark on Nov 13, 2009 16:17:25 GMT -5
I've been reading the gamefaqs message boards for Dragon Age. Dammit, why did my X-Box have to crash now?
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Post by Roas on Nov 13, 2009 16:48:31 GMT -5
I can say that on March 9th...I WILL be playing FF XIII.
This also means the FF IV Beta may start soon.
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Post by northlander on Nov 13, 2009 17:22:45 GMT -5
Borderlands looks pretty promising, if a little slow, at least at first. It's annoying that I can't set my own button setup, but I'll live.
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Post by Ambrienne on Nov 13, 2009 20:20:00 GMT -5
So, when I first heard of Half Minute Hero (PSP), I made fun of it. I was thinking, 'What kind of fun could you possibly get from stages that last 30 seconds long?' Well, a lot of fun apparently. Especially if you read the before and after stage dialogue, which makes fun of a lot of things including the plot itself, the personality of the characters/heroes, and even what the hero is wearing when you complete certain stages (say, like putting on the entire swim wear set).
...They even have an especially evil 'bonus' level for people who successfully complete all the rest of the stages that will make the 30 second stages look like a bountifully long period of time. I have yet to succeed at beating it, because one mistake in timing is literally doom.
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Post by Solana on Nov 29, 2009 17:53:19 GMT -5
So yesterday at work, we got in a 'treasure buy'. In addition to one of my brother's Holy Grails, (a boxset of Samurai Champloo), there were PS1 RPGs, including a copy of Legend of Mana. I volunteered to take it home and test it before my coworker gets the discs buffed and shiny, since I'd never played it before.
It's unlike anything I've tried. I'm enjoying the storybook graphics, the music is catchy, and I love the freedom. (Yay for being able to put in my own name for a female lead!) I could see how the replay value would be pretty high, depending on where one starts and puts this or that or decisions made.
The combat system... that took some getting used to. After getting my tail handed to me countless times by a trio of zombies in a jungle, I got the hang of the action system and got to enjoy it after a while. It's nice to get the HP refilled afterward and kind of fun taunting critters in a hit and run strategy. Being able to pick your starting weapon is also a huge plus, and that flail was a lot of fun. (No kamas, unfortunately)
This little puppy might have to come home with me after the holidays.
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Post by Roas on Nov 29, 2009 18:17:19 GMT -5
So yesterday at work, we got in a 'treasure buy'. In addition to one of my brother's Holy Grails, (a boxset of Samurai Champloo), there were PS1 RPGs, including a copy of Legend of Mana. I volunteered to take it home and test it before my coworker gets the discs buffed and shiny, since I'd never played it before. It's unlike anything I've tried. I'm enjoying the storybook graphics, the music is catchy, and I love the freedom. (Yay for being able to put in my own name for a female lead!) I could see how the replay value would be pretty high, depending on where one starts and puts this or that or decisions made. The combat system... that took some getting used to. After getting my tail handed to me countless times by a trio of zombies in a jungle, I got the hang of the action system and got to enjoy it after a while. It's nice to get the HP refilled afterward and kind of fun taunting critters in a hit and run strategy. Being able to pick your starting weapon is also a huge plus, and that flail was a lot of fun. (No kamas, unfortunately) This little puppy might have to come home with me after the holidays. I had this one years and years ago. Played through it about twice, but the whole non-linear nature eventually got to me...especially when I diligently tried to follow a particular storyline and got screwed out of it. Co-op play is nice though if you have someone else who actually wants to play, since you can run two Main Characters at the same time. It's a lot better than having one of the sub characters as your backup. Becareful of the Underworld level when you are able to go really really deep into it. That's the only level that ever gave me a problem. As for what I'm playing now? ....I'm staring at my copies of God of War Collection, Soul Calibur IV, and Dragon Age Origins...patiently waiting until the first of the holidays I celebrate to crack one open in my soon to be new place.
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Post by skylark on Nov 29, 2009 18:49:03 GMT -5
I remember that one.
Personally, I think it is good... as a stand-alone game or side story, not necessarily as part of the 'official' Mana series.
The problem I have is that after this game, the series' creators apparently decided on a whole reimagining of the saga and everything started going downhill from there.
I want remakes of Seiken Densetsu 2 and 3, but I'm kind of afraid that this whole 'reimagining' would make them... so unlike those other games.
I other news, I recently reaquired Final Fantasy X (dodges Anon's bricks) and am hoping to get back into a gaming groove I've been out of ever since my 360 tanked.
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Post by Zero on Nov 29, 2009 20:45:07 GMT -5
Zero's one birthday present (That's right, things are that bad in Michigan right now.): The PC game Plants vs. Zombies.
This game is awesome.
Simple, yet awesome.
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Post by Anon Mous on Nov 29, 2009 21:50:52 GMT -5
He, Zero. Is there a zombie on your lawn? www.youtube.com/watch?v=0N1_0SUGlDQLegend of Mana was one of my square experiences back when I was still giving them a chance. 'nuff said.
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Post by Zero on Nov 30, 2009 22:21:28 GMT -5
Beat Plants Vs Zombies.
It's kinda short, but it was still a blast.
Anyone with a decent computer and 20 bucks to burn, GET THIS GAME.
*Brains.*
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