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Post by Anon Mous on Oct 19, 2009 3:58:34 GMT -5
It's also for 360. That's why I was asking. Wonder if anyone else has an opinion... Yeah. I've been playing that along with Magna Carta 2 and Demon's Souls. Let me say it like this. I too hate Jack Black. I think he is off the wall when he doesn't need to be, talks about a style of music that really has never existed, and is just an all around idiot. However, I think he was a good choice for Brutal Legend. Before you judge this, hear me out. You have to judge Brutal Legend as a whole, rather then just a part. -Written by Tim Schafer. --The guy has a humorous writing style with an intelligent story. That is not easy to do. -Jack Black is not playing the wild idiot that he always does. --There is so much subtalty in the humor. -The main character is not taking center stage. --The opening scene has a monologue talking about how a roady's job is to make the guy on stage look good. -The game has a message about the music. --This game is actually using humor to try and correct a problem with Metal music, bumping the game into satire. Not just a humorous game, or a parody game, but an actual satire game. All in all, the gameplay is mediocre, the art style is nice, but it is really the story that drives the game. It is at least worth a playthrough.
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Post by skylark on Oct 19, 2009 15:09:15 GMT -5
Now that's what I was hoping to hear. I don't really hate the guy, he's kinda like me in some ways. But I agree, he could do without playing off the 'idiot persona' for a little while. I knew it was around the lines of humorous, but I wasn't expecting all-around satire. Now I know I'm gonna have fun with this. Now all I need to do is find ten bucks so I can rent it...
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Post by skylark on Oct 26, 2009 21:47:23 GMT -5
Well then... Let me hear it for "Hell Yeah!" Finally got to rent it this week. Wish I've played more Tim Schafer games sooner.
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Post by Zero on Oct 26, 2009 23:25:59 GMT -5
I can't believe I'm even saying this.
I've back on the drug. Once I get back in the swing of it, I can't stop playing it.
... *Sigh.*
(Goes back to Playing Harvest Moon.)
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Post by skylark on Oct 26, 2009 23:33:33 GMT -5
^
Schala: Huh? Now where's Giblet going?
(Giblet can be seen in Zero's room, watching the Soul Stealer play Harvest Moon.)
Reika: We gotta get Kiyone to get a pic of this. We can use it for blackmail later.
Kiyone: (Readying camera) Way ahead of you.
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Post by Zero on Oct 26, 2009 23:40:44 GMT -5
(Kiyone gets ready to take the picture, until raises a photo of his own.)
Zero: Don't try it.
(Kiyone looks at the photo, and is shocked to see a picture of her playing her guilty pleasure... Cooking Mama.)
Kiyone: Wha... how...
Zero: I'm awesome. Hey, at lease I'm marrying the woman that's the most like you.
Kiyone: Aww! What's the catch?
Zero: None, really. You're my kinda girl.
Kiyone: Okay, your brown-nosing has worked.
Zero: Thank you.
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Post by northlander on Oct 27, 2009 5:12:19 GMT -5
Just finished Lunar TSS. I can't even remember when I played through that game last. I was even more surprised that it wasn't quite as long as I remembered it.
Oh well, at least now I have all the screencaps I need.
How is Magna Carta 2, by the way? I recently saw that avaialble in one of the stores, but I didn't want to take a chance on it since I know absolutely nothing about the series. That, and the cover art sported a woman with a massive cleavage, which makes me wary, if nothing else.
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Post by Ambrienne on Oct 28, 2009 11:45:55 GMT -5
If MC2 is anything like the first one (which I played), it's a decent game. All I remember of it, though, is the opening theme which I haven't heard in... however long its been since I had to trade it in. ^^;
Currently playing: The second run through of A Witch's Tale (DS) to get the true ending, and Nostalgia (DS).
For anyone wondering whether Nostalgia is worth getting... Well, if you like traditional style RPGs and Indiana Jones, you might want to pick this one up. Not to mention that there's something inherently funny about running around an alternate 19th century version of places like London, Cairo, Capetown, and who knows what else.
Soon to be playing: Adventurers to Go! (PSP) and Atelier Annie (DS) as soon as I pick them up tonight.
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Post by northlander on Oct 29, 2009 5:40:07 GMT -5
I've randomly been playing Professor Layton and the Curious Village. I actually like this kind of game, plus it's one of the few games on the DS I've been playing where I feel the use of the stylus benefits the game instead of just being a fancy extra. (The other two being the Etrian Odyssey series and Settlers.)
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Post by Anon Mous on Oct 29, 2009 18:48:53 GMT -5
How is Magna Carta 2, by the way? I recently saw that avaialble in one of the stores, but I didn't want to take a chance on it since I know absolutely nothing about the series. That, and the cover art sported a woman with a massive cleavage, which makes me wary, if nothing else. Unlike Amby I did not play the first one, but I am getting into the second one. The girl on the front is Princess "Zephie" and I think it is just the angle. It is not a turn based game, but more of a gameplay like (and I hate to say it like this) FFXII. Side quests have an almost MMO feel without being overwhelming (Ex. "I have 300 quests accepted and none of them are in this area.) Honestly the game is nice in its simplicity. It flows simply, the skill charts are simple, even the upgrading is simple. It makes is so that you don't have to over think and get stressed out if you don't do something right The story is interesting, and comes in often, something RPGs have not done much of in recent years. Every event seems to have at least two cut scenes, often more. I already have the whole 6 person party and I only have two qualms about the game. 1. The mini games are a little blah. 2. The map doesn't mark the side quest objectives, only the main quest. Other than that, good game.
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Post by Ambrienne on Oct 30, 2009 10:10:03 GMT -5
Heh, heh... Adventures to Go!'s dialogue is funny. Its combat style is turn-based strategy, but you won't have to think too deep on this. The battle maps are only a little wider than the screen.
And I thought it was just a joke that the heroes may end up saving the world by accident, but I'm not so sure anymore. Especially since a high level demon eventually gets ticked off that his treasure chests are disappearing. I'll give you three guesses where they went, and the first two don't count. ;D
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Post by northlander on Oct 30, 2009 14:44:42 GMT -5
Unlike Amby I did not play the first one, but I am getting into the second one. The girl on the front is Princess "Zephie" and I think it is just the angle. Well, I know it's drawn by a (somewhat) famous artist, but outside of that.... Anyway, I wasn't really condemning the game or anything, nor do I generally mind a little bit of fanservice as long as the game is playable. How is the overworld/main map? Is that like with FF XII? Because for me, that would be a good thing, being one of the things I really enjoyed with FF XII. 300 quests too? It almost sounds like Sacred 2, except that you most likely bring a whole party of characters around. I don't really mind complicated character-building methods. In fact, if it's TOO simplistic, it might work against the game for me. I'm not sure what to use as an example of comparison, though. I guess I like the skill tree variety best, if the game opts at giving you a choice of what to do with the characters you have. Another plus, I guess. Incidentally, how is the game styled? Fully fantasy, Sci-fi or a mixture of both? Well, there are more than 300 of them, or so I've been lead to believe. I guess it's only to be expected that you can only dress up so many different quests in different suits. ^^;; Is there some sort of quest log, at least? I don't mind not being pointed in the direction I need to go as long as I can have some point of starter reference in case I forget where I was supposed to go or get lost underways somehow.
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Post by Roas on Oct 30, 2009 15:07:15 GMT -5
............
I played 16 hours of Civ IV straight with a friend yesterday while forcing myself to stay awake so I could go to sleep in the early evening in order to get up for my plane at 1:30 AM.
16 hours....with only a half an hour break around 3:30 AM...
16 hours...I feel dirty somehow....
On another note...this wifi connection here in my hotel is pretty good...better than I expected.
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Post by skylark on Oct 30, 2009 20:18:25 GMT -5
Well, I will not be playing anything on my 360 for some time. Apparently it needs to be repaired.
I'm playing, and suddenly the screen starts 'fizzing' out. Turn the system off, then back on only to find a black screen with white dots. Called customer support, thought the problem was fixed, but the the stuff started happening again and the troubleshooting technique no longer worked.
I'm just glad that I went out playing Brutal Legend. As short as it was, it was as fun as hell.
*Gives Fire Tribute to Tim Scafer.*
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Post by Anon Mous on Oct 31, 2009 0:24:51 GMT -5
How is the overworld/main map? Is that like with FF XII? Because for me, that would be a good thing, being one of the things I really enjoyed with FF XII. That I couldn't really say. I have only seen the combat of FF XII. As far as the overworld I suppose it is like a MMO overworld. Groups of enemies are walking around and you can attack them or try to avoid them. 300 quests too? It almost sounds like Sacred 2, except that you most likely bring a whole party of characters around. Okay I can see where you may have mistaken what I typed. I was saying that in some MMO's you could say "I have 300 quests, but none are in the area." A lot of those quests you could end up net remembering what to do or where they came from. Magna Carta has the same chain style quests and yes a quest log, but without the overlog that MMO's get I don't really mind complicated character-building methods. In fact, if it's TOO simplistic, it might work against the game for me. I'm not sure what to use as an example of comparison, though. You want a comparison? The Weapon upgrading akin to FF7's Materia system only stat based rather than magic based. The character skill trees don't only seem to be fully attainable, but offer two distinct weapon and play styles, each with their own skill tree. Another plus, I guess. Incidentally, how is the game styled? Fully fantasy, Sci-fi or a mixture of both? Think of a Fantasy story set in maybe the 1500s or 1600s rather than the early middle ages. So rather than castles and old wizards in caves, you find Nobles with great houses and a village that uses incense as a weapon. It's a little more modern of a fantasy is what I am trying to say.
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